Noseq 2.0 released!


NoSeq 2.0 is finally released!

It's a major visual and small fixes update. Hopefully it's the final update I can release!

Added new keys to force new exploration
Fixed aspect ratio issues
Added new shaders for visual effect (scanlines and dithering)
New Enemy that will surprise you!

I actually want to give my thanks to the people who helped me on the game, it was minimal but the results were really maximized!

When I originally started this project out in 2018 it was me playing with Unreal Engine, and not knowing life, my 3D skills at the time weren't that well and I didn't know much about proper pipelines or code (still don't). I revived this project in 2020 after rediscovering it, and finding out that I've improved and evolved as a person, and as a developer.

Enjoy this game from the bottom of my heart, thank you!

-Adil s aka adilgamedev

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